And even then it pretty much depends on your final delivery format. You export the DNG files to a lower quality ProRes format for editing in FCP X and you bring back the edit into Resolve for grading and finishing.įor most productions there is absolutely no need at all to use the raw media for grading, unless you work with extremely high-end raw files from Arri, RED, BMD or an FS700 raw recorder. You export the DNG files to a high quality ProRes format for editing and finalizing the video in FCP X.Ģ. This will be done using Resolve, and here you have two options:ġ. Correct and/or export the DNG sequences to ProRes. Choose a folder to store your DNG image sequences and press OK.Ĭ. Set Convert Model to "Autodetect" and press Convert. Launch the app and select Add Files to add the raw files to the convert window, or just draw the files right from your "Raw Files" folder into the window. Convert the raw clips to DNG image sequences. Make sure to make an extra security backup of this folder before you erase the card!ī. Copy the raw footage from your card onto a "Raw Files" folder on your Mac. I haven't worked with raw DNG for awhile, but this is the workflow I used with Resolve 9: This will convert the raw ML clips to DNG image sequences, which you can import in Resolve for raw grading or first light corrections, or just for exporting ProRes 4444 or 4444 XQ files for FCP X. The only little app you will need to add is RawMagic by Rarevision: /us/app/rawmagic/id856514119?mt=12 You have about everything you need to quickly convert raw DNG to a high-quality format than can be handled by FCP X. You absolutely don't need Premiere, AE or Photoshop to do this, in fact I would absolutely advise against using these apps for handling raw DNG because their workflow is much too slow. Working with Magic Lantern raw footage has always been a bit troublesome, but it's perfectly workable these days.
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